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The Utilities Experience - Volume 1.iso
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readme.txt
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1978-06-29
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Thank you for buying PowerFonts 1.3
You will save a lot of time (i.g., money) with this purchase.
The tools in PowerFonts will give you a wide range of
possibilities to add to your 3D characters.
RGB Software is planning to go further with development and
expand the number of tools.
If you have special wishes for your company please do contact
RGB Software.
It might be that your wish is our command. It is always very
good for a software developing company to hear what whishes
users have.
Please, do not hesitate to write us. It will be in your
interest too.
********************** Version 1.3 ***********************
Updates:
* RGB Kerning
Normally, the designer of a font will set the kerning-pairs by
hand. This is a very tedious piece of work and you need a
`designers eye' for it.
Since so many fonts don't have any kerning information stored
in the file, I wrote an automatic kerningtool.
I have found some rules wich can be used to kern characters and
put these rules in the software. Of course the designers' eye
is missing but the results are more then satisfying. I hope
you will enjoy it.
* One screen
In version 1.0 PowerFonts had two screens. One for the
interface and one for the display of the characters. I have
now joined them on one screen which appears to be more
convenient. You now may also scroll vertically and the window
is sizeable.
* Color all.
The function `Color all' now really sets the colors for all the
objectparts.
* PowerFonts.Prefs directory.
The file PowerFonts.Prefs in not stored the same directory as
PowerFonts is started from as mentioned in the manual, but is
now stored in the `S:' directory.
* VideoScape format.
PowerFonts is now also able to save the characters to
VideoScape format. This is a very simple but extremely
efficient format developed by Alan Hastings. The colors as you
set them in PowerFonts are not saved to the VideoScape file
because they are not fully supported. Sharp-cornerpoints are
saved in Real3D as double points, so the smoothing will be
stopped on that spot. These double-points are left out in
VideoScape file because they have no use.
This will give you for now the opportunity to convert it to
almost any 3D format if you have a program like the
professional Pixel3D or a shareware program like VERTEX. But
RGB Software will also continue working on other formats. The
formats we are now working on are ghosted displayed in the menu
and will be ready in the next version.
The format of this file is plain ascii. So you may load in a
ascii editor and edit it.
* Automatic holes - Standard holes - Reverse holes
Due to errors in some files other then the original AGFA CG
Intellifont® holes may be sometimes constructed wrongly.
Important information like wether a shape is a hole or not, is
not always stored in the files.
Therefore PowerFonts will always determine itself wether a form
is a hole or not. This always correctly done.
In a hole the direction of the bevelling normally should be
inwards. Due to errors in some files other then original AGFA
CG Intellifont® these holes will be sometimes constructed
outwards. Therefore three functions are added:
* Automatic holes.
With this option choosen, PowerFonts will automatically
calculate the direction of a hole. In 99 percent of the cases
it will work out just fine. Very few font-files are so
terribly build up that PowerFonts cannot handle them. But they
do exist. So for the leftover 1 percent two other functions
may be choosen.
* Standard holes
With this function selected, the standard data from the
typeface file are used. Especially the original Agfa® fonts
will always correctly decoded, although the automatic option
will also prove it's strength.
* Reverse holes
This will reverse the beveling of the holes. Because many
non-original AGFA® fonts have reversed holes descriptions.
This function will `re-reverse' the holes.
Because this function will be used more often, we moved the
`Iconify' function to the menu and will function there the same
as described in the manual. The leftover `cycle-button' is now
used for choosing how to bevel the holes.
Note:
In the `3D mode' it is easier to visually check if the holes
are correctly bevelled.
* Adjust corner angle
Available while corners is ON and you are NOT in 3D mode.
For Real3D a sharp corner is made up out two identical points
after each other. Information about which point should be a
sharp one is not supplied in the CG Fonts. PowerFonts
determines this by measuring the angles of each corner.
Official CG Fonts points are normally succesfully processed
with a standard angle. However, as discussed above, some
programs decide differently on the AGFA standards. That is why
you now can set your own angle.
When you activate this option you will get a little window.
With the sroller you may adjust the angle. If an measured
corner-angle is smaller than the adjusted angle, it will be
marked as a sharp-corner-point. A little circle will be drawn
on this point.
`Ok' will accept the changes and recalculate the points of all
characters.
`All' will give you a preview of all the characters without
leaving the `angle' window.
`One' will only process the first character for previewing.
`Cancel' will leave the window and restore the old settings.
There is also a cycle-gadget with two options.
`All points'
will process all the point in the characters.
`Only line-connected points'
will cause PowerFonts to only examine the
points which are connected to a straight line
segment. Try it and you will notice the
difference. Especially with high angle values.
*********************** DEMO *********************************
We also enclosed the demo version for your friends. This demo
version is able to save but in a restricted way. Only the word
`Power!' can be saved. The demo will show your friends all the
possibilities of PowerFonts without you having to give your
personal copy with your personal serialnumber!!
Read the manual about this serialnumber.
*********************** Nederlandse versie *******************
We also included the dutch version of PowerFonts. The
serialnumbers of both versions are identical.
**************************************************************
Enjoy using PowerFonts.
Eric Lugtigheid.
For further information please contact in writing:
Eric Lugtigheid
PO BOX 12028
NL-3501 AA Utrecht
The Netherlands